Szczegóły publikacji

Opis bibliograficzny

Towards computationally efficient VR agents / Magdalena IGRAS-CYBULSKA, Artur Cybulski, Radosław Sterna, Marta Bartoszek, Agnieszka Siry // W: MIG 2021 [Dokument elektroniczny] : Motion, Interaction, and Games : 14th ACM SIGGRAPH conference : November 10–12, 2021, Lausanne, Switzerland. — Wersja do Windows. — Dane tekstowe. — [Lausanne : EPFL], [2021]. — S. [1–3]. — Wymagania systemowe: Adobe Reader. — Tryb dostępu: https://mig2021.inria.fr/program/ [2021-11-08]. — Bibliogr. s. [3], Abstr. — Dostęp do pełnego tekstu po zalogowaniu


Autorzy (5)


Słowa kluczowe

agent performancevirtual agentsrender pipelineUnityNPCVR

Dane bibliometryczne

ID BaDAP137534
Data dodania do BaDAP2021-11-08
Rok publikacji2021
Typ publikacjimateriały konferencyjne (aut.)
Otwarty dostęptak

Abstract

Generating multiple bots which look and move authentically and at the same time differently from each other is a difficult task. While working on it, researchers need to deal with problems of low time- efficiency and complexity of the process as well as trade-off between realism of a character and their generation time, while hardware performance should be also kept in mind. We present our solution which consists of pipelines for generating bots appearance and behaviour as well as optimization steps.